AI Insights · Timothy · April 2025
Performance of Top 5 Third Person Games on Unified Platform in South America Q1 2025
Explore the Q1 2025 performance of top third-person games in South America, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the top third-person games on a unified platform in South America demonstrated varied performance metrics according to data from Sensor Tower.
Free Fire x NARUTO SHIPPUDEN from Garena International I began the quarter with a strong weekly revenue of approximately $1.95M, gradually decreasing to around $707K by the end of March. Weekly downloads fluctuated, starting at 1.02M in early January, peaking mid-quarter at 1.02M again, and ending at 696K. Active users showed a decline from 33.7M to 25.8M over the quarter.
Subway Surfers by SYBO Games maintained a stable revenue stream, averaging around $3.5K weekly. Downloads started at 733K, with a slight dip mid-quarter before closing at 587K. Active users showed some fluctuation, starting at 11.9M, dipping to 9.9M, and recovering slightly to 10.3M by the end of March.
Stumble Guys from Scopely showed a decline in both revenue and active users. Revenue began at $69K and reduced to $50K by the end of the quarter. Downloads followed a similar trend, starting at 555K and ending at 375K. Active users decreased from 6.08M to 4.19M.
Cat Chaos: Prankster by Mirai Games saw a significant drop in downloads, from 1.3M at the start to just 42K by the end of March. Active users also decreased, from 704K to 44K, with negligible revenue throughout the quarter.
Super Bear Adventure by Earthkwak Games experienced a slight increase in revenue, starting at $1.1K and peaking at $1.8K before ending at $1.3K. Downloads began at 596K, gradually declining to 149K. Active users initially increased to 1.1M before decreasing to 808K.
For more detailed insights and data, visit Sensor Tower's platform.